Video games are a lot of fun, but they can also be frustrating. From time to time, you may even get frustrated enough that you want to throw something. Good news! Your controller is right there in your hand.
You've got yourself an iPhone and you want to play some games on it. You might not want to just plunge into the App Store-it's a jungle, full of deadly spiders, wild animals, and bad games. Here, let us help you. Below, we've listed the 12 games we feel are a great starting point for iPhone gaming.
Horror games are a difficult thing to get right. They can feel like carnival attractions, full of overblown scares, or have so little horror that they elicit nothing but eye rolls. Resident Evil 7 gets it right. It’s a scary and violent blast of survival horror that sneaks up behind you before plunging a chainsaw in your gut.
Where the original Razer Blade was an exercise in compromise, the new Razer Blade Pro is about seeing how much power can be stuffed inside of a 17 inch wide, 11 inch deep, .88 inch tall aluminum housing. Thanks to engineering know-how, recent advances in graphics technology and Razer’s willingness to disregard what most might consider a reasonable price tag, the latest Blade Pro packs a remarkable amount of gaming goodness into these cramped confines.
Sometimes you’ll find yourself out of the house, with nothing but a laptop and a whole lot of time. Just because you’re living out of home with an integrated GPU doesn’t mean you have to be bored. Here’s 13 games you can play on the potato-powered productivity device that is your laptop (or otherwise low-end machine).
PC gaming is on the forefront of gaming. So many of today's trends: early access, survival game elements in everything, multiplatform mods, esports, and virtual reality -- all started on PC. Even as it inspired other platforms, PC gaming itself evolved this year, making big strides and taking ugly spills.
You just got a new PC game! Hoo buddy, you are excited. You’ve been looking forward to this one for years. You load it up and… oh, hell. Something’s off. You go into the options menu and make the usual tweaks. Turn off MSAA. Turn down shadow quality. Turn down reflections. Turn off any feature with a weird name and Nvidia branding. None of it does much to help.
Let’s get this out of the way: Final Fantasy XV is a great video game. It steers the series in a promising new direction, reveals a spectacular new world, and introduces a combat system as satisfying as any I’ve played. For all of its warts and wrinkles—and there are quite a few warts and wrinkles—Final Fantasy XV is often a thing of beauty.
No pad from the 80s or 90s is going to compare with a DualShock 4 or Xbox controller in terms of comfort or features, nor be suitable for the games we’re playing today, but that’s not the point: the point will be how well did a controller reflect the games and needs of a player at the time?
A year or so ago I moved my gaming PC away from the TV and upstairs to my desk. I got a monitor that’s better than that TV. So, I decided to start using a mouse and keyboard again. I’m not really to the point where I obsess over DPI or key resistance or anything like that. I’ve found a pretty standard setup, and I stick with it. It’s still been interesting returning to the mouse and keyboard fold after so many years away. Here’s what I’ve learned.
Civilization games have all shared the same core design ideas. 2K's marketing will try and sell you on new stuff all they want, but the nuts and bolts of this game are the same as they've always been and they're what really makes Civ great. You take turns, you build cities, you research tech, you fight.
Battlefield 1 reinvents the tone of the series, retaining the awesome turbulence of war while emphasizing a human element. Battlefield 1 maintains an impressive balance between emotion and spectacle. All the better for a series that was starting to feel a bit too clinical.
After 12 years of performing outrageous acts of heroism in the name of the Alliance or Horde, it’s time for World of Warcraft players to take their place in the pantheon of Azeroth’s greatest heroes. Where 2014's Warlords of Draenor elevated player characters from adventurers to military commanders, Legion makes them legends, wielding weapons of unimaginable power against the greatest threat the fantasy world has ever faced.
I’ve been using Sony's PlayStation VR for the better part of a week and have played a handful of the games that will be available at launch. I’ve been impressed by some things, turned off by others, and made nauseous by a few. Throughout that time I’ve also been disappointed. Read on for the full review.
FIFA and PES are like Batman and The Joker, their entire existence defined by the presence of the other. You can't play PES without talking about FIFA's licenses, and you can't play FIFA without talking about PES' gameplay, because those things are as much a result of targeting the competitor's weaknesses as their own inherent strengths.
I love to replay games. It’s something my colleagues occasionally give me crap for. They worry I’m sacrificing time I could otherwise spend on new games re-experiencing old ones. I do play games for a living, so I always try to maintain a healthy mix of new ones in my rotation. But I’m almost always replaying something.
In Deus Ex's vision of the future, unchecked technological advancement has thrown the world into disarray as multinational corporations have grown as powerful as governments. (I know, I can't believe it either.) It's the year 2029 and breakthroughs in bioengineering have allowed humans to augment themselves with cybernetic implants... read the full review.
No Man’s Sky is an unusual and contradictory game, one that asks very little of its players while simultaneously demanding a great deal. It’s a frustrating failure in many ways, technically unpolished and seemingly unfinished. No Man’s Sky reaches for the sun and comes back with a light bulb. I’m pretty much fine with the light bulb.