Editors Liked

  • Deeply immersive, massive scale, takes the most of the micromanagement out of RTSes
  • Dangerously addictive and enjoyable space strategy, Realtime gameplay feels original and fresh, Epic feel with titanic battles, Excellent singleand multiplayer gameplay
  • Elegant mixture of "4X" gameplay and RTS battles; deep strategy; innovative control system; bounty/pirate/diplomacy system

Editors Didn't Like

  • No story mode, AI difficulty very uneven
  • Games can take a very long time to resolve, You wont get a lot of sleep
  • No single-player campaign; multiplayer tech issues; big learning curve; poor hotkey configuration