Bloodstained: Ritual of the Night’s journey is familiar, but the way it iterates and builds on that familiarity help distinguish it from its lineage. Its combat, RPG elements, and enticing exploration intertwine seamlessly, and had me obsessively scouring every nook and cranny of a gigantic map for hours, even after I’d defeated the last boss. I enjoyed finally returning to this haunted castle, even if it belongs to a new master.
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Bloodstained: Ritual of the Night is everything Castlevania fans could possibly want and is a great 2D action platformer in its own right. Played by someone without no familiarity with Castlevania, this is a great game that does everything one would hope from the genre, but this really is a nostalgia goody bag for Castlevania fans and because of that it’s so far my personal favorite 2019 title.
There is no shortage of good Metroidvanias these days, but Bloodstained does show that Koji Igarashi’s particular brand of “Igavania” still has teeth. Exploring the castle’s many secrets is a delight, and there is a dizzying array of weapons and powers waiting to be bent to your will. Castlevania: Symphony of the Night, one of the greatest games ever made, finally has a worthy successor on consoles and now on PC.
Bloodstained: Ritual of the Night’s journey is familiar, but the way it iterates and builds on that familiarity help distinguish it from its lineage. Its combat, RPG elements, and enticing exploration intertwine seamlessly, and had me obsessively scouring every nook and cranny of a gigantic map for hours, even after I’d defeated the last boss. I enjoyed finally returning to this haunted castle, even if it belongs to a new master.
I'll say it again: Bloodstained: Ritual of the Night is a Castlevania game in all but name, and in some ways, it's a little sad it's not an official sequel that sits proudly in Castlevania's long and storied history. Its last major instalment - Lord of Shadows 2 - released way back in 2014, and met a mixed reception chiefly due to a lack of identity and the absence of the very gameplay mechanics we associate with the series today. Bloodstained, on the other hand, embodies everything we love and more. It took more time to get here than we'd originally expected, granted, but Igarashi sure did deliver in the end.
Now, in 2019, Bloodstained: Ritual of the Night is finally here, and it’s everything we hoped it to be. I might be late to the Igavania party, but it made me nostalgic for a bygone era of gaming all the same. As it turns out, the notion that this kind of game is antiquated turned out to be just a strange illusion.
Bloodstained is occasionally frustrating, refreshingly open, and as promised, wholly Castlevania. Hopefully some polish is on the way for Bloodstained: Ritual of the Night as to not alienate folks who are new to the genre, but as any Castlevania fan knows, partial jank comes with the territory.
Though not revolutionary, Bloodstained: Ritual of the Night delivers on its promise of being a Castlevania spiritual successor. Even in an age of countless Metroidvania titles, it stands above the crowd. This is not surprising given the man behind the project. The game comes out at a time when Castlevania enjoys renewed interest thanks to the Netflix animated series and the recently released Castlevania Anniversary Collection. Will Bloodstained spur Konami into releasing a new Castlevania? We can’t say, but Bloodstained filling that void isn’t something I’ll complain about.