Colony building could do with some more meaningful choices
Expert reviews and ratings
85
Dynamic empire management and deep tactical conquest forge the perfect alliance within the colorful sci-fi worlds of Age of Wonders: Planetfall. With nearly endless replay value, it is one of the most tantalizing turn-based games in...
Impressive effort with a few noticeable problems holding it back. Won't astound everyone, but is worth your time and cash.How we score: The Destructoid reviews...
Age of Wonders: Planetfall takes several turns to get moving, and newcomers might feel overwhelmed until they gain their bearings, but Triumph Studios’ newest strategy offering is full of fun, creative ideas and each faction is worth taking for a spin at least once. Building a sustainable empire and managing a happy populous takes some grunt work, but they are really just stepping stones to Age of Wonders: Planetfall’s epic firefights.
The fifth and latest in the long-running Age of Wonders series is the first to trade in the staple high fantasy setting for a sleek and shiny sci-fi theme. Despite the change of scenery, it remains true to its roots, delivering a very good hybrid...
I'm more frustrated with Age of Wonders: Planetfall than I ought to be. It's an honest work and a perfectly serviceable, functioning strategy game. The turn-based tactical battles are imprecise compared to some, but they're still enjoyable and stimulating enough, with plenty to dig into if you're really up for the challenge. The grand strategy's still compelling enough for one more turn - and the goofy genre trappings are almost endearing. It's just such a waste, to see a game freely mine its own brilliant influences and extract nothing of much use.
Age of Wonders: Planetfall is an imaginative sci-fi strategy game that adds some interesting new layers to the series' empire management and combat mechanics, but, ultimately, the game falls just short of greatness. Combat needs to be a touch deeper and...
Age of Wonders: Planetfall has its issues. I confess I haven't cared very much though. The jank is usually a result of over-ambition, of Planetfall trying to let the player do too damn much where another game would've gone for a simpler (or “more...
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