Blizzard has spent the past six years transforming World of Warcraft from a tired massively multiplayer online role-playing game into something fresh and new. Between 2014's Warlords of Draenor and 2016's Legion, World of Warcraft today feels like a completely different game.
Dead Cells is a Castlevania-inspired side-scrolling action game from the French developer Motion Twin. In addition to having unusually progressive payroll policies, the indie studio is evidently very good at making video games. Yes, Dead Cells is a winner.
The latest sports games are not always the best. There's an obsession with incremental changes and bullet-point features, one which challenges fan's ability to take a step back and assess each game as its own title. It's something I try to do and I'm taking to its logical conclusion here in this Quixotic attempt to pluck one game out of hundreds and call it the "best."
While Nintendo is setting the world on fire with its 90s nostalgia trip, let's say your 16-bit desires are more unconventional. Perhaps you enjoy your games with a bit more violence and/or hedgehogs. Then the Sega Genesis Flashback HD may have you covered.
This new God of War is an excellent game, lovingly crafted and engaging all the way through. But much has changed. It's not merely the drastically revamped combat, with its over-the-shoulder angle and its emphasis on evasion. It's also the story, and the way it tells that story, with an emphasis on family relationships and quiet, low-key moments.
Just because you don't have access to the fanciest gear around doesn't mean you have to play subpar games. Even if you're on a potato computer or low-end PC, there's plenty out there for you to enjoy. Here are some of Kotaku's top picks for quality games that should run on almost anything.
The bulk of Far Cry 5 feels like gonzo camping trip that permeates the rest of the game. Yes, people are being kidnapped, tortured, and brainwashed, but in-between fighting to liberate the residents of Hope County from this b-horror movie plot, I also spent plenty of time skydiving, swimming, hiking, hunting, fishing, and rampaging through cedar forests on 4-wheelers at night like an idiot.
It's been nearly 14 years since Blizzard launched the world's most popular massively multiplayer online role-playing game. You've had plenty of time to get your affairs in order before finally taking the plunge into Azeroth. Don't worry, the World of Warcraft hasn't passed you by. You just might need a little help getting started. We got you.
In the 20+ years since the Fallout franchise was introduced to the world, all of the games have been met with praise---which means that ranking them isn't easy. It's especially difficult to pit the games against each other when you consider that the post-nuclear franchise underwent a genre change.
It took Civilization V two full expansions to become the classic it's regarded as today. Civilization VI is halfway there. There's lots of new stuff on offer in this expansion, from UI tweaks to new factions, but I'm not here to rattle off bullet points. I'm instead going to be talking about R&F's three main additions, and how they all work together to change the way each game of Civ VI feels.
As ever, PC remains at the forefront of gaming. Whether it's the platform's advantage in hardware, its role as a breeding ground for interesting indies, or attempts to solve the mind-boggling logistical problem of offering nearly Every Game Ever, PC leads so many dances that you'd need to be a human centipede to keep up.